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  2. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM. [5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of ...

  3. Eclipse (software) - Wikipedia

    en.wikipedia.org/wiki/Eclipse_(software)

    A 1.4 level Java runtime or Java development kit (JDK) can also be used to run Eclipse. It is still possible to use a 1.3 level Java runtime or Java development kit (JDK). [31] N/A: 21 June 2004 [32] 3.0 A 1.4.1 level Java runtime or Java development kit must be installed on the machine in order to run this version of Eclipse.

  4. Intel Xe - Wikipedia

    en.wikipedia.org/wiki/Intel_Xe

    Intel Xe expands upon the microarchitectural overhaul introduced in Gen 11 with a full refactor of the instruction set architecture. [19] [4] While Xe is a family of architectures, each variant has significant differences from each other as these are made with their targets in mind.

  5. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    On Windows, Skylake to Ice Lake supports up to Vulkan 1.3, [87] with limited support after July 2022 as future updates will only cover security fixes. [85] Iris Xe and newer are fully supported as of March 2023. [88] On Linux, as of March 2023 there is incomplete Vulkan support for Haswell [89] with it not being Vulkan 1.0 compliant. [90]

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    The first shader-capable GPUs only supported pixel shading, but vertex shaders were quickly introduced once developers realized the power of shaders. The first video card with a programmable pixel shader was the Nvidia GeForce 3 (NV20), released in 2001. [3] Geometry shaders were introduced with Direct3D 10

  7. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL Version OpenGL Version Date Shader Preprocessor 1.10.59 [1] 2.0: 30 April 2004: #version 110 1.20.8 [2] 2.1: 07 September 2006: #version 120 1.30.10 [3] 3.0: 22 November 2009: #version 130 1.40.08 [4] 3.1: 22 November 2009: #version 140 1.50.11 [5] 3.2: 04 December 2009: #version 150 3.30.6 [6] 3.3: 11 March 2010: #version 330 4.00.9 [7] 4 ...

  8. IRIX - Wikipedia

    en.wikipedia.org/wiki/IRIX

    The compiler, also known in earlier versions as IDO (IRIS Development Option), was released in many versions, many of which are coupled to the OS version. The last version was 7.4.4m, designed for 6.5.19 or later. The compiler is designed to support parallel POSIX programming in C/C++, Fortran 77/90, and Ada. The Workshop GUI IDE is used for ...

  9. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    3rd Version of 2019 is 19.2. OpenGL 4.6 is Beta ready for new Intel Iris Driver. [31] 4th Version of 2019 is 19.3. OpenGL 4.6 is ready for Intel i965 and optional for new Iris Driver. [32] First Version of 2020 is 20.0. Vulkan 1.2 is ready for AMD RADV and Intel ANV. Intel Iris is default for Intel Broadwell Gen 8+.