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scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...
The scikit-learn project started as scikits.learn, a Google Summer of Code project by David Cournapeau. After having worked for Silveregg, a SaaS Japanese company delivering recommendation systems for Japanese online retailers, [3] he worked for 6 years at Enthought, a scientific consulting company.
The scikit-multiflow library is implemented under the open research principles and is currently distributed under the BSD 3-clause license. scikit-multiflow is mainly written in Python, and some core elements are written in Cython for performance. scikit-multiflow integrates with other Python libraries such as Matplotlib for plotting, scikit-learn for incremental learning methods [4 ...
CPython is distributed with a large standard library written in a mixture of C and native Python, and is available for many platforms, including Windows (starting with Python 3.9, the Python installer deliberately fails to install on Windows 7 and 8; [141] [142] Windows XP was supported until Python 3.5) and most modern Unix-like systems ...
scikit-learn (a free and open-source machine learning library for the Python programming language). Weka (a free and open-source data-mining suite, contains many decision tree algorithms), Notable commercial software: MATLAB, Microsoft SQL Server, and; RapidMiner, SAS Enterprise Miner, IBM SPSS Modeler,
scikit-image (formerly scikits.image) is an open-source image processing library for the Python programming language. [2] It includes algorithms for segmentation , geometric transformations, color space manipulation, analysis, filtering, morphology, feature detection , and more. [ 3 ]
The method is preinstalled in the Scikit-learn library. [19] Goal oriented action planning (GOAP) A method for AI planning in video games similar to the STRIPS planning system. A path is generated through the symbolic states of the game. GOAP was invented in 2005 for controlling non-player characters in the game F.E.A.R. [20]
Library name Description array: operations on arrays: cmath: provides math functions for complex numbers: gc: garbage collector: math: provides basic math operations for floating-point numbers: sys: system-level functions; provides access to variables used by the interpreter binascii: functions for converting between binary and ASCII: collections