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Ethernet devices must allow a minimum idle period between transmission of Ethernet packets. [1] A brief recovery time between packets allows devices to prepare for reception of the next packet. While some physical layer variants literally transmit nothing during the idle period, most modern ones continue to transmit an idle pattern signal.
1. Check if you can visit other sites with a different browser - If you can go to another site, the problem may be associated the browser you're using. If you don't have another browser, download a supported one for free. 2. Check the physical connection - A loose cable or cord can often be the cause of a connection problem. Make sure ...
The physical-layer specifications of the Ethernet family of computer network standards are published by the Institute of Electrical and Electronics Engineers (IEEE), which defines the electrical or optical properties and the transfer speed of the physical connection between a device and the network or between network devices.
Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging.
Autonegotiation is a signaling mechanism and procedure used by Ethernet over twisted pair by which two connected devices choose common transmission parameters, such as speed, duplex mode, and flow control. In this process, the connected devices first share their capabilities regarding these parameters and then choose the highest-performance ...
IEEE 802.11s is a wireless local area network (WLAN) standard and an IEEE 802.11 amendment for mesh networking, defining how wireless devices can interconnect to create a wireless LAN mesh network, which may be used for relatively fixed (not mobile) topologies and wireless ad hoc networks. The IEEE 802.11s task group drew upon volunteers from ...
Since only one wireless device can transmit at once, wireless transmissions are doubled (router to the repeater and then repeater to the client versus just router to the client), and so: Wireless throughput is reduced by at least 50%. [1] Wireless interference (e.g., with other networks on the same channel) is at least doubled.
In-flight WiFi is slow and usually expensive and just because you're paying more doesn't mean you're getting more. Why does it still suck?