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Star Trek: Starship Creator Warp II was the second Star Trek game to be published by Simon & Schuster. [5] Writer Peter David and his wife Kathleen O'Shea David wrote ten missions for the game, but only three were used. [6] The game was released internationally in both the United States on June 12, 2000, and in the United Kingdom that same year ...
In the nine-year period between versions 7.0 and 7.5, developers turned to a new program called "Vehicle Simulator". Vehicle Simulator, first released on March 27, 2009 expands on Virtual Sailor by allowing for the simulation of automobiles and aircraft as well in addition to watercraft, while remaining backwards compatible with many of the add ...
Star Trek: Starship Creator is a computer-based vehicle simulation game developed by Imergy and released by Simon & Schuster Interactive in 1998 for both Microsoft Windows and Mac OS, based on the official license of the Star Trek franchise.
Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex Studio Essentials, a limited free version.
"Ship" and its derivatives in this context have since come to be in widespread usage. "Shipping" refers to the phenomenon; a "ship" is the concept of a fictional couple; to "ship" a couple means to have an affinity for it in one way or another; a "shipper" or a "fangirl/boy" is somebody significantly involved with such an affinity; and a "shipping war" is when two ships contradict each other ...
M.G.B. 1087, motor gunboat in The Ship That Died of Shame, a short story by Nicholas Monsarrat in The Ship That Died of Shame and Other Stories, 1959; Milka – Jingo by Terry Pratchett, 1997 (name parodies the Pinta) Moby-Dick by Herman Melville, 1851 Pequod – American whaling ship searching for Moby-Dick; Bouton de Rose – French whaler ...
Hardspace: Shipbreaker is an action-adventure simulation video game developed by Blackbird Interactive and published by Focus Entertainment.In the game, the player works as a ship breaker by exploring and dismantling abandoned spacecraft in search for useful materials, while at the same time tackling the labor relations issues within their employer.