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This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
Although this code overlap was subsequently referred to as the Europa Engine, studio manager Johan Andersson clarified that the 'engine' had not been part of the initial designs of each of the company's first six games, and that it just resulted from copy-pasting large parts of code from one game to the next. [6]
Stellaris received "generally favorable" reviews, according to review aggregator Metacritic. [48] A number of reviews emphasized the game's approachable interface and design, along with a highly immersive and almost RPG-like early game heavily influenced by the player's species design decisions, and also the novelty of the end-game crisis events.
A pastebin or text storage site [1] [2] [3] is a type of online content-hosting service where users can store plain text (e.g. source code snippets for code review via Internet Relay Chat (IRC)). The most famous pastebin is the eponymous pastebin.com .
A Mega-Shipyard is a massive shipyard in orbit of a star, capable of producing ships much faster than average shipyards. The Aetherophasic Engine is a megastructure built by crisis aspirants, capable of destroying the entire galaxy as a side-product of allowing the race which constructed it to ascend to the "Shroud", an alternate dimension in ...
Megascale engineering (or macro-engineering) [1] is a form of exploratory engineering concerned with the construction of structures on an enormous scale. [2] Typically these structures are at least 1,000 km (620 mi) in length—in other words, at least one megameter , hence the name.
In engineering, macro-engineering (alternatively known as mega engineering) is the implementation of large-scale design projects. It can be seen as a branch of civil engineering or structural engineering applied on a large landmass. In particular, macro-engineering is the process of marshaling and managing of resources and technology on a large ...