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FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...
No No — Java, Python, C++ No Apache Thrift: ... No Flatbuffers GitHub: Yes ... A tool may require the IDL file, but no more. Excludes custom, non-standardized ...
SCGI is a protocol which defines communication between a web server and an application server. This is in contrast to CGI, which is an earlier application (gateway) interface designed to let the application programmer avoid the complexity of sockets and long-running service processes when poor scalability and high overhead are acceptable.
No knowledge of the data stream outside the currently-being-processed chunk is necessary for both the sender and the receiver at any given time. Each chunk is preceded by its size in bytes. The transmission ends when a zero-length chunk is received. The chunked keyword in the Transfer-Encoding header is used to indicate chunked transfer.
This is a low-level data transfer mechanism that exists in parallel with the classes of the higher-level I/O library (packages java.io and java.net). A channel implementation can be obtained from a high-level data transfer class such as java.io.File, java.net.ServerSocket, or java.net.Socket, and vice versa.
All transfer types are single objects, serialized using JSON. [1] A request is a call to a specific method provided by a remote system. It can contain three members: method - A string with the name of the method to be invoked. Method names that begin with "rpc." are reserved for rpc-internal methods.
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
The string of literals comes after the token and any extra bytes needed to indicate string length. This is followed by an offset that indicates how far back in the output buffer to begin copying. The extra bytes (if any) of the match-length come at the end of the sequence.