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The Ultimate History of Video Games (ISBN 0-7615-3643-4) by Steven L. Kent. The updated version of the previous book. This time the author takes the history further into the 1990s, reaching the beginning of the millennium. The Video Games Textbook: History • Business • Technology: (ISBN 978-0815390893) by Dr. Brian J. Wardyga [1]
Pages in category "History books about video games" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. B.
History books about video games (9 P) Σ. Video game book stubs (15 P) Pages in category "Books about video games" The following 56 pages are in this category, out of ...
In June 2008, Game Informer magazine named Phoenix the second best videogame-related book of all time. Phoenix follows a chronological approach to the history of videogames. Nearly every chapter represents one year (with the exception of Chapter 1, which covers the years 1947 through 1970, Chapter 2, which represents the years 1970–1972, and ...
Multiple journalists praised the book's treatment of European game history, which had been neglected in previous works, [3] [4] and criticized its organizational structure. [3] At the time of its release, Chris Baker of Wired wrote that Replay was the most thorough and comprehensive history of the subject. [4]
The Ultimate History of Video Games is a 2001 non-fiction book by Steven L. Kent. Published initially by Prima Publishing and then by Three Rivers Press, [1] it is an updated version of the self-published The First Quarter: A 25-Year History of Video Games. [1] [2] [3] [4]
History books about video games (9 P) C. Video game consoles by generation (10 C, 9 P) E. Early history of video games (2 C, 14 P) Video game exhibitions (11 P) I.
From Pong to Pokémon and beyond: The Ultimate History of Video Games: the story behind the craze that touched our lives and changed the world. Add languages.