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Therefore, the best way to combine a number of books to an item is to combine items with similar repair costs (or number of anvil uses), building in pyramid style. For example, if you have an item plus 3 books, it would be best to add one book to the item while combining the remaining two books as the first step.
Villagers could help you too. Sell some items you got when fishing (I think you can sell fish) and get some more enchanted books. So AFK fish farming (possibly with some luck potions) is the fastest way to get enchanted books. You get 0.5-1 books per hour while AFK fishing, and from the XP you get you can enchant more books.
If you do use books, combining books with compatible enchants before adding the book to the equipment also helps keep the overall cost down. If the next available option from the table isn't what you're looking for, you can either try a different piece of equipment, grab whatever is available for a book, or use a cheap item like a wooden shovel ...
Enchanted books store the enchantments that they're going to pass onto other items slightly differently than normal enchantments actually on an item. Otherwise, the enchantments on the book intended for passing on would be usable (set mobs on fire with a fire aspect book, or get more loot with a fortune book).
Everything you need to know to achieve the most perfect librarian trading villagers - ALL enchanted books for 1 Emerald Hello everyone, As I got back into Minecraft as a "Minecraft Veteran", started back up a Let's Play using Shaders for the first time, I decided to share all that is really important about villagers and how to get the best ones ...
The Auto-Disenchanter is a machine added by MineFactory Reloaded which will extract a randomly chosen enchantment from an enchanted item and store it in a Book, turning it into an Enchanted Book. To operate, it requires you to insert an enchanted item and a book, along with a supply of power.
Set up an auto fish farm and you'll be swimming in enchanted books soon enough. Use an IF auto fisher and 2 ExU2 transfer nodes with filters. One of them is a whitelist for any enchanted book, ignore NBT and metadata (prob only 1 of them, but IDK which, so just ignore both is fine), the other is identical, except a blacklist.
The unadjusted price for an enchanted book sold by a librarian is determined by the level of the enchantment. The minimum cost is (3*level + 2) emeralds, and the maximum cost is (13*level + 6) emeralds, capped at 64.
In Java Edition Minecraft, you can use an anvil to combine an enchanted book with a tool, granting it that enchantment. However, if you want to apply a second book, the cost will increase, and so on with more books.
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