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  2. Nmap - Wikipedia

    en.wikipedia.org/wiki/Nmap

    License. NPSL [3] or modified GPLv2 [4] or proprietary. Website. nmap.org. Nmap (Network Mapper) is a network scanner created by Gordon Lyon (also known by his pseudonym Fyodor Vaskovich). [5] Nmap is used to discover hosts and services on a computer network by sending packets and analyzing the responses.

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an ...

  4. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [ 1 ]

  5. Computer network - Wikipedia

    en.wikipedia.org/wiki/Computer_network

    A personal area network (PAN) is a computer network used for communication among computers and different information technological devices close to one person. Some examples of devices that are used in a PAN are personal computers, printers, fax machines, telephones, PDAs, scanners, and video game consoles.

  6. Network mapping - Wikipedia

    en.wikipedia.org/wiki/Network_mapping

    Network mapping. A visual representation of a part of the Internet. Network mapping is the study of the physical connectivity of networks e.g. the Internet. Network mapping discovers the devices on the network and their connectivity. It is not to be confused with network discovery or network enumeration which discovers devices on the network ...

  7. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path problem. Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. [1]

  8. Network theory - Wikipedia

    en.wikipedia.org/wiki/Network_theory

    v. t. e. In mathematics, computer science and network science, network theory is a part of graph theory. It defines networks as graphs where the vertices or edges possess attributes. Network theory analyses these networks over the symmetric relations or asymmetric relations between their (discrete) components.

  9. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1 ][ 2 ] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level ...

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