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  2. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    On December 9, 1993, and March 4, 1994, members of the combined United States Senate Committees on Governmental Affairs and the Judiciary held congressional hearings with several spokespersons for companies in the video game industry including Nintendo and Sega, involving violence in video games and the perceived impacts on children.

  3. Brown v. Entertainment Merchants Association - Wikipedia

    en.wikipedia.org/wiki/Brown_v._Entertainment...

    Brown v. Entertainment Merchants Association, 564 U.S. 786 (2011), was a landmark decision of the US Supreme Court that struck down a 2005 California law banning the sale of certain violent video games to children without parental supervision. In a 7–2 decision, the Court affirmed the lower court decisions and nullified the law, ruling that ...

  4. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    Since their inception in the 1970s, video games have often been criticized by some for violent content. Politicians, parents, and other activists have claimed that violence in video games can be tied to violent behavior, particularly in children, and have sought ways to regulate the sale of video games. Studies have shown no connection between ...

  5. Controversies surrounding Mortal Kombat - Wikipedia

    en.wikipedia.org/wiki/Controversies_surrounding...

    Nintendo of America vice president Howard Lincoln, testifying before the U.S. Congress on the video game violence controversy in 1993 The Mortal Kombat series, particularly its "Fatalities", was a source of major controversy in at the time of its release. A moral panic over the series, fueled by outrage from the mass media, resulted in a Congressional hearing and helped to pave the way for the ...

  6. Manhunt (video game) - Wikipedia

    en.wikipedia.org/wiki/Manhunt_(video_game)

    Manhunt is a 2003 stealth game developed by Rockstar North and published by Rockstar Games. It was released for the PlayStation 2 in November 2003, followed by Microsoft Windows and Xbox releases in April 2004. [1][2] Set within the fictional Carcer City, players control a death row inmate who is forced to participate in a series of snuff films ...

  7. New Yorkers love violent video games, but this state is even ...

    www.aol.com/news/yorkers-love-violent-video...

    A new study compared violent video game Google searches in all 50 states, to gauge whose players were the most "obsessed with" games, like Grand Theft Auto and Mortal Kombat.

  8. Jack Thompson (activist) - Wikipedia

    en.wikipedia.org/wiki/Jack_Thompson_(activist)

    Thompson claims children may develop violent tendencies due to video games. Thompson has heavily criticized a number of video games and campaigned against their producers and distributors. His basic argument is that violent video games have repeatedly been used by teenagers as "murder simulators" to rehearse violent plans.

  9. Confronting racial bias in video games - AOL

    www.aol.com/news/confronting-racial-bias-video...

    On our recent call, Williams shared his memory of speaking on a panel about racial bias in games at the DICE Conference for game executives: “In the few minutes of transition between the prior ...