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Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...
The old coordinates (x, y, z) of a point Q are related to its new coordinates (x′, y′, z′) by [14] [′ ′ ′] = [ ] []. Generalizing to any finite number of dimensions, a rotation matrix A {\displaystyle A} is an orthogonal matrix that differs from the identity matrix in at most four elements.
The equation defining a plane curve expressed in polar coordinates is known as a polar equation. In many cases, such an equation can simply be specified by defining r as a function of φ. The resulting curve then consists of points of the form (r(φ), φ) and can be regarded as the graph of the polar function r.
For example, one sphere that is described in Cartesian coordinates with the equation x 2 + y 2 + z 2 = c 2 can be described in spherical coordinates by the simple equation r = c. (In this system— shown here in the mathematics convention —the sphere is adapted as a unit sphere , where the radius is set to unity and then can generally be ...
If one of these equations can be solved for t, the expression obtained can be substituted into the other equation to obtain an equation involving x and y only: Solving = to obtain = and using this in = gives the explicit equation = (()), while more complicated cases will give an implicit equation of the form (,) =
A direct formula for the conversion from a quaternion to Euler angles in any of the 12 possible sequences exists. [2] For the rest of this section, the formula for the sequence Body 3-2-1 will be shown. If the quaternion is properly normalized, the Euler angles can be obtained from the quaternions via the relations:
Next, a translation of axes can reduce an equation of the form to an equation of the same form but with new variables (x', y') as coordinates, and with D and E both equal to zero (with certain exceptions—for example, parabolas). The principal tool in this process is "completing the square."
Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...