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BattleTech is a wargaming and military science fiction franchise [1] launched by FASA Corporation in 1984, ... In the August 1997 edition of Dragon (Issue 238), ...
The first official BattleTech novel was William H. Keith's Decision at Thunder Rift (1986) written for FASA. Loren L. Coleman's Endgame (2002), for Roc Books, would be the last canon "Classic" BattleTech novel to be released for the next 13 years, while Roc Books worked on its "MechWarrior: Dark Age" series. Endgame would fix plot lines and ...
The BattleTech 1 & BattleMech 1 wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, role-playing games, collectible card games and video arcade PS1 and PC computer games.
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The BattleTech Trading Card Game was designed by Richard Garfield, the designer of Magic: The Gathering; both games use a similar style of gameplay and card distribution.. It was produced from November 1996 through 2001 [dubious – discuss], [2] and features BattleMechs, characters, and technology from the original BattleTech board game, with new artwork done by various artis
The book contains a compilation of sixteen BattleTech adventures that describe the story of the struggle for Earth between enemy groups. [1] The book also includes special rules for moving on ice, snow and mud. Some of the adventures require rules and data from previously published source books BattleSpace, MechWarrior, and MechWarrior ...
MechWarrior: Dark Age (MWDA; later as Age of Destruction or AOD) was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system.The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs or more simply "'mechs".