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This is a list of video games available for the Oculus Quest, Oculus/Meta Quest 2, Meta Quest Pro, Meta Quest 3, and/or Meta Quest 3S that are notable enough for Wikipedia articles. Games that require sideloading are included in this list.
With the two Oculus Quest controllers, the character interacts with game items and weaponry with two hands, and uses pipes, cables and ladders to move. The two controllers are used when shooting: for example, the player can effectively reload a shotgun with two hands or fire from a pistol while holding onto a cable with the other hand.
On this multi-player virtual platform, players move and interact with each other in various worlds that host events, games, and social activities. They can also build and publish worlds similar to Rec Room. Horizon Worlds works on Oculus Rift S, Meta Quest 2, Meta Quest Pro and Meta Quest 3 headsets.
The player is free to move through the game and can choose their own ways to complete levels. With the help of the two Oculus Quest controllers, one can interact with items and weapons with two hands, move through various pipes, cables and ladders, and open doors. The principle of the two controllers is used actively in battle.
Rec Room is a 2016 virtual reality massively multiplayer online game with an integrated game creation system. It is released on Windows, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, PS VR, Meta Quest 2, Oculus Quest, Meta Quest 3, Meta Quest Pro, Oculus Rift, Pico 4, iOS, Android and Nintendo Switch.
Video games marketed by the Oculus VR company are designed for the Oculus Rift and other Oculus virtual reality headsets. Oculus games are platform locked, and unlike other competing platforms Oculus does not provide software serials. [1] [2]
Schell Games then formed a team to work on the game, led by Mike Traficante, former director of Enemy Mind. Sound Design by Audio Lead Bonnie Bogovich, with additional audio by Tim Rosko and Brandon Guillot. The game launched for Oculus Rift and PlayStation VR on 6 and 13 December 2016, respectively. [10]
California-based [3] studio Sanzaru Games began development on Asgard's Wrath 2 shortly after Asgard's Wrath's release in late 2019. [4] As a result of Meta's commitment to its standalone devices and its discontinuation of the non-standalone Oculus Rift family of headsets, the sequel shifted platforms, no longer requiring a headset connected to a Microsoft Windows computer and instead becoming ...