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  2. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    The term quad buffering is the use of double buffering for each of the left and right eye images in stereoscopic implementations, thus four buffers total (if triple buffering was used then there would be six buffers). The command to swap or copy the buffer typically applies to both pairs at once, so at no time does one eye see an older image ...

  3. Input–output memory management unit - Wikipedia

    en.wikipedia.org/wiki/Input–output_memory...

    Without an IOMMU, the operating system would have to implement time-consuming bounce buffers (also known as double buffers [3]). Memory is protected from malicious devices that are attempting DMA attacks and faulty devices that are attempting errant memory transfers because a device cannot read or write to memory that has not been explicitly ...

  4. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  5. Swap chain - Wikipedia

    en.wikipedia.org/wiki/Swap_chain

    Triple Buffering may result in a frame being discarded without being displayed if two or more newer frames are completely rendered in the time it takes for one frame to be sent to the display. By contrast, Direct3D swap chains are a strict first-in, first-out queue , so every frame that is drawn by the application will be displayed even if ...

  6. Architecture of Windows 9x - Wikipedia

    en.wikipedia.org/wiki/Architecture_of_Windows_9x

    The Windows 9x series of operating systems refers to a series of Microsoft Windows operating systems produced from 1995 to 2000. They are based on the Windows 95 kernel which is a monolithic kernel. The basic code is similar in function to MS-DOS. They are 16-/32-bit hybrids and require support from MS-DOS to operate.

  7. Andy Cohen Reveals the Most Annoying Part of Co-Hosting ... - AOL

    www.aol.com/lifestyle/andy-cohen-reveals-most...

    Andy Cohen is spilling the tea on what it's like working with longtime friend and colleague Anderson Cooper. Before SiriusXM's 10th Annual Radio Andy Holiday Hangout (which he co-hosts with Amy ...

  8. Rescue Piglet Spends His Very First Snow Day in the Most ...

    www.aol.com/rescue-piglet-spends-very-first...

    We wonder what Wimpy was thinking about during his first snow storm. He'd never seen the white stuff before, but we have to think he was completely in awe of it. Related: Rescued Piglet Meeting ...

  9. Memory safety - Wikipedia

    en.wikipedia.org/wiki/Memory_safety

    Buffer over-read – out-of-bound reads can reveal sensitive data or help attackers bypass address space layout randomization. Temporal. Use after free – dereferencing a dangling pointer storing the address of an object that has been deleted. Double free – repeated calls to free may prematurely free