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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  3. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    Some emulators feature an option to "quickly" boot a game, bypassing the console manufacturer's original splash screens. Furthermore, emulation software may offer online multiplayer functionality and the ability to speed up and slow down the emulation speed. This allows the user to fast-forward through unwanted cutscenes for example, or the ...

  4. List of video game console emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu

  5. Nintendo Switch emulation - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_emulation

    Ryujinx, written in C#, was the first Switch emulator to boot commercial games. [6] [7] In April 2018, it was reported that it was initially able to play part of Cave Story. [6] According to the creator, gdkchan, Ryujinx has a focus on correctness, rather than adding game-specific hacks as is done by some console emulators. [8]

  6. Citra (emulator) - Wikipedia

    en.wikipedia.org/wiki/Citra_(emulator)

    Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR , which is the model name of the original 3DS. [ 1 ]

  7. higan (emulator) - Wikipedia

    en.wikipedia.org/wiki/Higan_(emulator)

    Higan is a free and open source emulator for multiple video game consoles, including the Super Nintendo Entertainment System.It was developed by Near.Originally called bsnes [4] (which was later reused for a new emulator by the same developer), the emulator is notable for attempting to emulate the original hardware as accurately as possible through low-level, cycle-accurate emulation and for ...

  8. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    VisualBoyAdvance-M, or simply VBA-M, is an improved fork from the inactive VisualBoyAdvance project, [8] adding several features as well as maintaining an up-to-date codebase. After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Game Boy devices.

  9. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    When Andy "Aurican" Kempling released a modified version of the Doom source code that made it possible to record demos in slow motion and in several sessions, it was possible for the first players to start recording tool-assisted demos. In a few months, in June 1999, Finnish Esko Koskimaa, Swedish Peo Sjöblom, and Israeli Yonatan Donner opened ...