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  2. Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Markov_decision_process

    Like the discrete-time Markov decision processes, in continuous-time Markov decision processes the agent aims at finding the optimal policy which could maximize the expected cumulated reward. The only difference with the standard case stays in the fact that, due to the continuous nature of the time variable, the sum is replaced by an integral:

  3. Markov model - Wikipedia

    en.wikipedia.org/wiki/Markov_model

    A Markov decision process is a Markov chain in which state transitions depend on the current state and an action vector that is applied to the system. Typically, a Markov decision process is used to compute a policy of actions that will maximize some utility with respect to expected rewards.

  4. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    Q-learning can identify an optimal action-selection policy for any given finite Markov decision process, given infinite exploration time and a partly random policy. [2] "Q" refers to the function that the algorithm computes: the expected reward—that is, the quality—of an action taken in a given state. [3]

  5. Markov reward model - Wikipedia

    en.wikipedia.org/wiki/Markov_reward_model

    In probability theory, a Markov reward model or Markov reward process is a stochastic process which extends either a Markov chain or continuous-time Markov chain by adding a reward rate to each state. An additional variable records the reward accumulated up to the current time. [1]

  6. State–action–reward–state–action - Wikipedia

    en.wikipedia.org/wiki/State–action–reward...

    State–action–reward–state–action (SARSA) is an algorithm for learning a Markov decision process policy, used in the reinforcement learning area of machine learning.It was proposed by Rummery and Niranjan in a technical note [1] with the name "Modified Connectionist Q-Learning" (MCQ-L).

  7. Partially observable Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Partially_observable...

    A partially observable Markov decision process (POMDP) is a generalization of a Markov decision process (MDP). A POMDP models an agent decision process in which it is assumed that the system dynamics are determined by an MDP, but the agent cannot directly observe the underlying state.

  8. Markov property - Wikipedia

    en.wikipedia.org/wiki/Markov_property

    A process with this property is said to be Markov or Markovian and known as a Markov process. Two famous classes of Markov process are the Markov chain and Brownian motion. Note that there is a subtle, often overlooked and very important point that is often missed in the plain English statement of the definition. Namely that the statespace of ...

  9. Category:Markov processes - Wikipedia

    en.wikipedia.org/wiki/Category:Markov_processes

    Markov chain mixing time; Markov chain tree theorem; Markov Chains and Mixing Times; Markov chains on a measurable state space; Markov decision process; Markov information source; Markov kernel; Markov chain; Markov property; Markov renewal process; Markov reward model; Markovian arrival process; Matrix analytic method; Multiscale decision-making