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Joseph Luster feels that the combination of Mizuno's "sexy/nasty/classy artwork" and "otherworldly storytelling" is a potent combination. Luster recommended Little Fluffy Gigolo Pelu as being a good place to start with Mizuno's works, as it is accessible but with "something more" giving a frame to the work. [13]
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Mizuno was founded in 1906 as Mizuno Brothers, Ltd. by Rihachi Mizuno and his younger brother Rizo, in Osaka. The shop sold Western-world sundries, including baseballs, and then in 1907 began to sell order-made athletic wear. In 1910 the shop moved to Umeda-Shinmichi and its name was changed to Mizuno Shop.
The Mizuno Shinryū/Jinryū [a] (神龍, "Divine Dragon") was a late-World War II Japanese rocket-powered interceptor. While the Jinryū was still in development, Mizuno began to develop an interceptor which both the Army and Navy air force were in desperate need of to fend off the Boeing B-29 Superfortress .
In 2007 Mizuno's work was on display at the Merry Karnowsky Gallery in Los Angeles, in an exhibit titled Heart Throb and at Gallery Nucleus in Alhambra, California in an exhibit titled Tender Succubus. [citation needed] In 2014, Mizuno held an exhibition of her work titled Belle: the Art of Junko Mizuno at the Atomica Gallery in London. [6]
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AlphaDream Corporation, Ltd. [a] was a Japanese video game development company founded in 2000 by Tetsuo Mizuno and Chihiro Fujioka in Tokyo, Japan.In partnership with Nintendo, it produced software for the Game Boy Color, Game Boy Advance, Nintendo DS, Nintendo 3DS, and Nintendo Switch, including the Mario & Luigi series.
Craft Horizons was the first periodical to put craft into a conceptual framework, addressing its meaning in society, and connecting aesthetic concerns and practical skills. [16] It became a public forum for debates and disagreements about the nature and practice of craft, documented in its editorials, reviews and letters. [17]