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  2. Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Spell_Compendium

    Spell Compendium is a compilation of previously published spells for third edition Dungeons & Dragons. [1] It compiles spells from a variety of other Dungeons & Dragons books and updates them to use the v3.5 version of the rules. Spell lists are included for all spellcasting classes in the Player's Handbook and Dungeon Master's Guide, along ...

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  4. Magic Item Compendium - Wikipedia

    en.wikipedia.org/wiki/Magic_Item_Compendium

    The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...

  5. Complete Mage - Wikipedia

    en.wikipedia.org/wiki/Complete_Mage

    Viktor Coble listed the entire Complete series - including Complete Adventurer, Complete Divine, Complete Warrior, Complete Arcane, Complete Champion, and Complete Mage - as #9 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "These books took a deep dive into specific class types. They expanded on what it meant to be that ...

  6. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    A similar paradigm of spell schools was retained for the 3rd edition of D&D as well. Despite removing the restrictions on race/class combinations, D&D 3.0 edition retained the gnomish affinity for becoming illusionists by making illusionist (not wizard) the gnome's favored class. This was dropped in the 3.5 edition in favor of bard.

  7. Complete Arcane - Wikipedia

    en.wikipedia.org/wiki/Complete_Arcane

    Viktor Coble listed the entire Complete series - including Complete Adventurer, Complete Divine, Complete Warrior, Complete Arcane, Complete Champion, and Complete Mage - as #9 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "These books took a deep dive into specific class types. They expanded on what it meant to be that ...

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The fifth and final supplement for the original D&D game focused on providing a new diceless set of rules for large battles between armies. [3] Gods, Demi-Gods & Heroes stated itself to be the "last supplement" [4] for D&D in its introduction, and Swords & Spells did not have the official "Supplement V" designation on the cover.

  9. Magic of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Magic_of_Faerûn

    This 192-page book begins with a one-page introduction written from the perspective of the fictional character Khelben "Blackstaff" Arunsun.. Chapter 1: Understanding Magic, on pages 4–11, describes the nature of magic in the Forgotten Realms, including the deities who most represent magic: Mystryl, Mystra, and Midnight, Azuth, Savras, Shar, and Velsharoon.