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The Nintendo Entertainment System is enhanced by MMC chips in cartridges.. Multi-memory controllers or memory management controllers [1] (MMC) are different kinds of special chips designed by various video game developers for use in Nintendo Entertainment System (NES) cartridges.
The PPU's video memory layout allows choosing one subpalette for each 16×16 pixel area of the background. (A special video mode of the MMC5 mapper overrides this, assigning a subpalette to each 8×8-pixel tile.) Sprites have an additional set of four 3-color subpalettes (with color 0 being transparent in each) and every 8x8 or 8x16 pixels can ...
Also known as: Family Computer/Famicom (Japan) Hyundai Comboy (South Korea) Samurai Electronic TV Game System (India) Dendy (Post-Soviet countries) Nintendo Entertainment System (PAL A/PAL B/Southeast Asia)
The Nintendo Entertainment System has a library of 1376 [a] officially licensed games released for the Japanese version, the Family Computer (Famicom), and its international counterpart, the NES, during their lifespans, plus 7 official multicarts and 2 championship cartridges.
In video game parlance, a famiclone is a hardware clone of the Family Computer/Nintendo Entertainment System.They are designed to replicate the workings of, and play games designed for, the Famicom and NES.
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The Ricoh 2A03's sound hardware has 5 channels, separated into two APUs (Audio Processing Units). The first APU contains two general purpose pulse channels with 4 duty cycles, and the second APU contains a triangle wave generator, an LFSR-based Noise generator, and a 1-bit Delta modulation-encoded PCM (DPCM) channel.
Super FX renders 3D polygons in Star Fox.. The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Software. [2] It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced 2D effects to a frame buffer in the RAM sitting adjacent to it.