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Pedro (video game) PixelJunk Eden; Plant Tycoon; Plants vs. Zombies (video game) Plants vs. Zombies 2; Plants vs. Zombies: Battle for Neighborville; Plants vs. Zombies: Garden Warfare; Plants vs. Zombies: Garden Warfare 2; Plants vs. Zombies 3; Plants vs. Zombies Heroes; Pot Farm; Proteus (video game) Prune (video game) Pssst
This was the second game in the series, released in 1986 [2] for the Apple II by Didatech Software, and later ported to DOS in 1991. [3] It was also ported to the ICON, the made-in-Canada educational computer platform. Home of the Underdogs deemed Crosscountry Canada "One of the best edutainment titles ever made". [4]
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
Ideally, all of the gadgets should be added to every character's scooter. After all of the main characters' tracks are completed, Jimmy's track is unlocked, and the game is completed when it is won. As in other JumpStart games, the difficulty level of the problems in JumpStart Advanced 1st Grade can be set to three different levels. In addition ...
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JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
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