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BioArt is an art practice where artists work with biology, live tissues, bacteria, living organisms, and life processes.Using scientific processes and practices such as biology and life science practices, microscopy, and biotechnology (including technologies such as genetic engineering, tissue culture, and cloning) the artworks are produced in laboratories, galleries, or artists' studios.
Skills development in biological illustration can involve two-dimensional art, animation, graphic design, and sculpture (such as necessary in custom prosthetics). It is possible to work in biological illustration without a specific degree, but a degree will significantly enhance an illustrator's employment opportunities.
An additive process is the generalization of a Lévy process (a Lévy process is an additive process with stationary increments). An example of an additive process that is not a Lévy process is a Brownian motion with a time-dependent drift. [1] The additive process was introduced by Paul Lévy in 1937. [2]
Abel Azcona's work in Havana.. Process art is an artistic movement where the end product of art and craft, the objet d’art (work of art/found object), is not the principal focus; the process of its making is one of the most relevant aspects if not the most important one: the gathering, sorting, collating, associating, patterning, and moreover the initiation of actions and proceedings.
Modeling is one of the most common techniques for sculpting. It is an additive process in which material is steadily built up to produce the finished figure. Unlike carving, the sculptor often also has the option of correcting mistakes by removing or reshaping the material.
A polygene is a member of a group of non-epistatic genes that interact additively to influence a phenotypic trait, thus contributing to multiple-gene inheritance (polygenic inheritance, multigenic inheritance, quantitative inheritance [1]), a type of non-Mendelian inheritance, as opposed to single-gene inheritance, which is the core notion of Mendelian inheritance.
In applied probability, a Markov additive process (MAP) is a bivariate Markov process where the future states depends only on one of the variables. [1] Definition
Ronald Fisher in 1913. Genetic variance is a concept outlined by the English biologist and statistician Ronald Fisher in his fundamental theorem of natural selection.In his 1930 book The Genetical Theory of Natural Selection, Fisher postulates that the rate of change of biological fitness can be calculated by the genetic variance of the fitness itself. [1]