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The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.
The Rumble Pak, also known as the Option Pak, was the first official expansion slot accessory in the form of a Game Boy Advance cartridge. The Rumble Pak provides force feedback for a limited number of games in reaction to events such as collisions in racing games or taking damage in combat-oriented games.
Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...
The first edition of Rumble Pak was released to comic book stores domestically and internationally in February 2004 and the publication was re-released to North American mainstream media stores in October 2004. Rumble Pak Issue #1 was featured in an exhibition at the San Jose Museum of Art from July through October 2004. [1]
The original Rumble Pak, designed for the Nintendo 64 controller, was released in April 1997 to coincide with the release of Star Fox 64 and requires two AAA batteries. It provides haptic feedback during gameplay, intending to make the gaming experience more engaging.
Star Fox 64 was the first Nintendo 64 game to feature support for the system's Rumble Pak peripheral, which initially came bundled with retail copies of the game. Since its release in 1997, the game has sold over 4 million copies, making it the best-selling game in the series and the ninth best-selling game on the system .
Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .
This version takes advantage of the Nintendo 64 Rumble Pak and adds ghost functions to the game's time trial mode, in the form of a dolphin that races against the player and represents the previous best time on the course. Some music and sound effects were altered as well.