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This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The table can be sorted by clicking on the small boxes next to the column headings.
First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
Third-person Yes Yes The game is a spin-off of the hero shooter Paladins, where it originated as a game mode known as Paladins: Battlegrounds. [4] [5] June 5, 2018 (Beta) Totally Accurate Battlegrounds (TABG) Landfall Games Landfall Games Microsoft Windows First-person Yes Yes
A slightly more sophisticated first-person shooting mainframe game was Panther (1975), a tank simulator for the PLATO system. Atari's first-person tank shooter arcade video game Battlezone (1980), modeled closely after PLATO Panther, was released for arcades and presented using a vector graphics display, with the game designed by Ed Rotberg. It ...
A first-person shooter (FPS) emphasizes shooting and combat from a specific perspective. Most first-person shooters place the player behind a gun or other weapon with the player's "hand" holding the weapon. This perspective is meant to give the player the feeling of "being there". Most first-person shooters are fast-paced and require quick ...
A hybrid between a multiplayer, hub-based shooter and a larger-scale persistent world online shooter (MMO). Hellgate: London: Ended Free-to-play October 31, 2007 January 31, 2009 "The game can be played in either third person perspective or first person perspective." "Hellgate: London can be played offline or online without a fee." Huxley: Ended
The game is one of the most popular open-source first-person shooters, particularly among fans of the original Quake III Arena [citation needed]. However, some others has criticized it as incomplete, saying that this detracts from long term play.
The first episode was largely designed by John Romero. [10] The title proved extremely popular, with the full version of the game selling one million copies. The term "Doom clone" became the name for new genre now known as first-person shooters for several years. [11] Doom II: Hell on Earth was released in 1994 in a commercial format.