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Komodo and Dragon by Komodo Chess (also known as Dragon or Komodo Dragon) are UCI chess engines developed by Komodo Chess, [1] which is a part of Chess.com. [2] The engines were originally authored by Don Dailey and GM Larry Kaufman. Dragon is a commercial chess engine, but Komodo is free for non-commercial use. [3]
On March 17, 2023, Larry Kaufman announced that he is now a paid consultant for Chess.com for the development of the chess engine Dragon by Komodo Chess. [6] He has written that a variant of Capablanca chess – Grand Chess "is an excellent game and deserves a bigger following". [7] He is also a shogi player and teacher. In 1999, he was the ...
In May 2018, Chess.com acquired the commercial chess engine Komodo, which held an Elo rating of 3300+, third behind Stockfish and Houdini. [17] The Komodo team also announced the addition of the probabilistic method of Monte Carlo tree search machine learning, the same methods used by the recent chess projects AlphaZero and Leela Chess Zero. [18]
[4] [5] On 6 August 2020, NNUE was for the first time ported to a chess engine, Stockfish 12. [6] [7] Since 2021, many of the top rated classical chess engines such as Komodo Dragon have an NNUE implementation to remain competitive. NNUE runs efficiently on central processing units (CPU) without a requirement for a graphics processing unit (GPU).
Don Dailey (March 10, 1956 – November 22, 2013) was an American researcher in computer chess and a game programmer. [note 1] Along with collaborator Larry Kaufman, he was the author of the chess engine Komodo. Dailey started chess programming in the 1980s, and was the author and co-author of multiple commercial as well as academic chess
More complex variants of piece-square tables are used in computer chess, one of the most prominent being the king-piece-square table, used in Stockfish, Komodo Dragon, Ethereal, and many other engines, where each table considers the position of every type of piece in relation to the player's king, rather than the position of the every type of ...
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The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware [2] made, and marketed by their company Sys-10, Inc. [3] By 1990 the developers of Deep Blue, Feng-hsiung Hsu and Murray Campbell, were writing of ...