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This is an accepted version of this page This is the latest accepted revision, reviewed on 10 February 2025. 2012 video game 2012 video game Subway Surfers Developer(s) Kiloo, SYBO Games Publisher(s) Kiloo Games (1.0–1.20.1) SYBO Games (1.21.0–present) Director(s) Christian Balazs Engine Unity Platform(s) iOS, iPadOS, macOS, HarmonyOS, Android, Web browser, Windows 10 Mobile, Windows Phone ...
Kiloo's best known game, Subway Surfers, was released in the spring of 2012 and was developed in cooperation with SYBO Games. A few weeks after its release, the free running game for iOS was named Game of the Week for 31 May 2012 by AppAdvice. [3] In September, the game made its way to Android and gathered even more enthusiastic players. [4]
SYBO Games is a Danish video game company located in Copenhagen, Denmark founded by Sylvester Rishøj Jensen and Bodie Jahn-Mulliner.SYBO is mainly known for being the creators and intellectual property owners of the second-most-downloaded mobile-runner game, Subway Surfers, which SYBO co-developed with Kiloo.
The ROMs of the game and its sequel were formerly offered by the owner Randel Reiss for free download. In 2021, however, the rights to both games were purchased by Piko Interactive, leding the download links for the ROMs to disappear from Technopop's website [121], but they are still available for free download on Zophar's Domain.
All games being 16-bit run on modern 32-bit versions of Windows but not on 64-bit Windows. Support for all versions of Microsoft Entertainment Pack ended on January 31, 2003. In the copies of Windows NT 4.0 and Windows 2000 source code which leaked in 2004, there are 32-bit versions of Cruel , Golf , Pegged , Reversi , Snake ( Rattler Race ...
Windows 7, Windows 8, Windows 8.1, Windows 10 266 MHz or faster computer processor ... 512 MB free hard disk ... Fixed! - attempt to install 64 bit .net update in 32 OS;
The official Subway Surfers YouTube channel has released two videos of gameplay footage for the game, in portrait and landscape aspect ratios, both labeled as "FREE TO USE - NO COPYRIGHT". Would it be possible to use one of these videos to illustrate the game in the gameplay section of the article?
The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [44] The game was created in 2016 by Steven Howse, a self-taught independent developer who was inspired to make it after playing Agar.io. The game quickly rose to be the top game on many platforms. [45]
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