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One thing that hasn't been mentioned is the halfling's Lucky trait.Since this allows halflings to re-roll any 1s that they get, their chances of getting a critical hit are slightly increased, since any reroll of a 1 is another chance to roll a 20.
Yes, but only if the feat is elemental adept. This is the only feat whose text clearly indicates that it can be taken more than once. You can select this feat multiple times. Each time you do so, you much choose a different damage type. (PHB, p. 166) None of the other feats have this exception to the general rule.
The Tough feat (PHB, p. 170) is exactly what you want: Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points. On the other Q&A, plenty of people gave you advice on increasing your Constitution, which is ...
Yes, this does mean that it is possible to gain feats without qualifying for them with levels in a class. But this is not intended to be a loophole to get infinite feats. On the contrary, it should be a rare occurrence, and a reward for pleasing someone powerful by doing something remarkable. As the first part of the Training section you quote ...
This feat looks a little different from the other members of the weapon mastery family because it focuses on a simple weapon. It grants the same +1 bonus to attack rolls as the other feats, but it also boosts the spear’s damage to make it equal to martial weapons. The third element focuses on making the spear a useful defensive weapon.
Thrown weapons seem to be less effective than either melee or ranged weapons, either of which you can work up to 3 or 4 attacks per Attack action if you do it right, and use the appropriate feats. Thrown weapons seem to max out at 2 attacks per Attack action, and even to get that you need the Dual Wielder feat.
HOMEBREW FEATS. If your DM allows pulling feats from this list, then you've got some new possibilities. Quick Grappler - Bonus action to restrain rather than full action (can sideline the two of you in one round) Brawler - d6 unarmed damage die. Expert Grappler - Can get cover from the grappled creature and deal STR modifier in damage 1/round ...
Ability score increases borne from feats, however, are replaced by beast statistics, as Miniman's excellent answer to that linked question explains. 1 Contrary to what most people say, the most dangerous animal in the world is not the lion or the tiger or even the elephant.
3. The simplest way to get darkvision via multiclassing would be, as you have stated, a one level dip in Shadow Sorcerer. A number of other classes could also provide you with Darkvision, but would all require more levels to be invested to get there. There are a few other ways to get darkvision without multiclassing.
Short answer: that's entirely up to your DM. Expended explanation: Level 1 characters don't stay level 1 for long enough for this to really matter. Your party of 4 kills off a few orcs and you're level 2. That said, one of the notions behind 5e is balance, not dominance. I suppose that if you could convince your DM why this is important to your ...