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  2. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  3. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    Some wheels turn only 200 to 270 degrees lock-to-lock but higher-tier models can turn 900 degrees, or 2.5 turns, lock-to-lock, or more. The Namco Jogcon paddle was available for the PlayStation game R4: Ridge Racer Type 4. Unlike "real" video game steering wheels, the Jogcon was designed to fit in the player's hand.

  4. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  5. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    Hardware switch for alternating between DirectInput and XInput (central "Logitech" button unavailable in DirectInput mode) "Mode" button for swapping d-pad and left analogue stick functionality A modified version of the controller was used on OceanGate, Inc. 's Titan submersible, best known for imploding during an expedition to visit the wreck ...

  6. Attack on Titan (video game) - Wikipedia

    en.wikipedia.org/wiki/Attack_on_Titan_(video_game)

    Attack on Titan [2] (Japanese: 進撃の巨人, Hepburn: Shingeki no Kyojin), known in PAL regions as A.O.T.: Wings of Freedom, [1] is an action hack and slash video game based on the animated series Attack on Titan, which is based on the Hajime Isayama's manga series of the same name, released for PlayStation 3, PlayStation 4, and PlayStation Vita in Japan.

  7. Atari joystick port - Wikipedia

    en.wikipedia.org/wiki/Atari_joystick_port

    Players would spin the wheel rapidly to get the car to turn as fast as possible in the desired direction, and then brake the wheel with their hands to go straight again. [30] Driving controllers were implemented on Atari consoles with a device that worked in the same fashion as the joysticks, pressing each directional switch in turn as it spun.

  8. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    As the player can't turn faster than the highest sensitivity value allows, controller aiming with a traditional control scheme is generally slower than aiming with a mouse. [ 1 ] [ 2 ] In a typical Flick Stick control scheme, the player's view snaps to the direction the right analog stick is held, with "up" representing the player's current ...

  9. Dead man's switch - Wikipedia

    en.wikipedia.org/wiki/Dead_man's_switch

    Interest in dead man's controls increased with the introduction of electric trams (streetcars in North America) and especially electrified rapid transit trains. The first widespread use came with the introduction of the mass-produced Birney One-Man Safety (tram) Car, though dead-man equipment was fairly rare on US streetcars until the successful PCC streetcar, which had a left-foot-operated ...