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  2. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    C++ supports type introspection via the run-time type information (RTTI) typeid and dynamic cast keywords. The dynamic_cast expression can be used to determine whether a particular object is of a particular derived class. For instance:

  3. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  4. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime. Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime.

  5. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    When there is only one fixed implementation, this pattern is known as the Pimpl idiom in the C++ world. The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method

  7. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.

  8. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    For example, in Python, to print the string Hello, World! followed by a newline, one only needs to write print ("Hello, World!"). In contrast, the equivalent code in C++ [7] requires the import of the input/output (I/O) software library, the manual declaration of an entry point, and the explicit instruction that the output string should be sent ...

  9. Snowball (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snowball_(programming...

    Snowball is a small string processing programming language designed for creating stemming algorithms for use in information retrieval. [ 1 ] The name Snowball was chosen as a tribute to the SNOBOL programming language, with which it shares the concept of string patterns delivering signals that are used to control the flow of the program.