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Image scaling. In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement. When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric ...
Downscaling is any procedure to infer high-resolution information from low-resolution variables. This technique is based on dynamical or statistical approaches commonly used in several disciplines, especially meteorology, climatology and remote sensing. [1][2] The term downscaling usually refers to an increase in spatial resolution, but it is ...
In affine geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically). The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so ...
Scale factor (computer science) In computer science, a scale factor is a number used as a multiplier to represent a number on a different scale, functioning similarly to an exponent in mathematics. A scale factor is used when a real-world set of numbers needs to be represented on a different scale in order to fit a specific number format.
f-number. Diagram of decreasing apertures, that is, increasing f-numbers, in one-stop increments; each aperture has half the light-gathering area of the previous one. An f-number is a measure of the light-gathering ability of an optical system such as a camera lens. It is calculated by dividing the system's focal length by the diameter of the ...
Deep learning super sampling. Deep learning super sampling (DLSS) is a family of real-time deep learning image enhancement and upscaling technologies developed by Nvidia that are exclusive to its RTX line of graphics cards, [1] and available in a number of video games. The goal of these technologies is to allow the majority of the graphics ...
Temporal resolution (TR) is the precision of a measurement with respect to time. Movie cameras and high-speed cameras can resolve events at different points in time. The time resolution used for movies is usually 24 to 48 frames per second (frames/s), whereas high-speed cameras may resolve 50 to 300 frames/s, or even more.
The ability of a lens to resolve detail is usually determined by the quality of the lens, but is ultimately limited by diffraction.Light coming from a point source in the object diffracts through the lens aperture such that it forms a diffraction pattern in the image, which has a central spot and surrounding bright rings, separated by dark nulls; this pattern is known as an Airy pattern, and ...