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  2. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [ 1 ] [ 2 ] [ 3 ] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context.

  3. Speech recognition - Wikipedia

    en.wikipedia.org/wiki/Speech_recognition

    Speech recognition is an interdisciplinary subfield of computer science and computational linguistics that develops methodologies and technologies that enable the recognition and translation of spoken language into text by computers. It is also known as automatic speech recognition (ASR), computer speech recognition or speech-to-text (STT).

  4. Whisper (speech recognition system) - Wikipedia

    en.wikipedia.org/wiki/Whisper_(speech...

    Whisper is a machine learning model for speech recognition and transcription, created by OpenAI and first released as open-source software in September 2022. [2]It is capable of transcribing speech in English and several other languages, and is also capable of translating several non-English languages into English. [1]

  5. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  6. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    These agents can interact with users, their environment, or other agents. AI agents are used in various applications, including virtual assistants, chatbots, autonomous vehicles, game-playing systems, and industrial robotics. AI agents operate within the constraints of their programming, available computational resources, and hardware limitations.

  7. Timeline of speech and voice recognition - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_speech_and...

    Dragon launches Dragon Dictate, the first speech recognition product for consumers. [1] 1993: Invention: Speakable items, the first built-in speech recognition and voice enabled control software for Apple computers. 1993: Invention: Sphinx-II, the first large-vocabulary continuous speech recognition system, is invented by Xuedong Huang. [6 ...

  8. List of speech recognition software - Wikipedia

    en.wikipedia.org/wiki/List_of_speech_recognition...

    Tazti – Create speech command profiles to play PC games and control applications – programs. Create speech commands to open files, folders, webpages, applications. Windows 7, Windows 8 and Windows 8.1 versions. [5] Voice Finger – software that improves the Windows speech recognition system by adding several extensions to it. The software ...

  9. Speech Recognition & Synthesis - Wikipedia

    en.wikipedia.org/wiki/Speech_Recognition_&_Synthesis

    Apps such as textPlus and WhatsApp use Text-to-Speech to read notifications aloud and provide voice-reply functionality. Google Cloud Text-to-Speech is powered by WaveNet, [5] software created by Google's UK-based AI subsidiary DeepMind, which was bought by Google in 2014. [6] It tries to distinguish from its competitors, Amazon and Microsoft. [7]