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  2. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    2004 – The Nintendo DS is launched and World of Warcraft redefines MMORPGs. San Andreas, Fable, Far Cry, Katamari Damacy, Half-Life 2 and Halo 2 all debut. 2005 – The Xbox 360 is released, along with God of War, Guild Wars and Shadow of the Colossus. Guitar Hero triggers a wave of musical rhythm games.

  3. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...

  4. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  5. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    Like consoles, these generations typically start five years after its prior one, though may have long tails as popular consoles remain viable well beyond five years. [28] [29] The use of the generation label came after the start of the 21st century as console technology started to mature, with the terminology applied retroactively to earlier ...

  6. History of computing hardware (1960s–present) - Wikipedia

    en.wikipedia.org/wiki/History_of_computing...

    While first-generation computers typically had a small number of index registers or none, several lines of second-generation computers had large numbers of index registers, e.g., Atlas, Bendix G-20, IBM 7070. The first generation had pioneered the use of special facilities for calling subroutines, e.g., TSX on the IBM 709. In the second ...

  7. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    e. The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.

  8. History of personal computers - Wikipedia

    en.wikipedia.org/wiki/History_of_personal_computers

    The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals.

  9. PC game - Wikipedia

    en.wikipedia.org/wiki/PC_game

    v. t. e. A personal computer game, also known as a computer game[ a ] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on " Wintel " (Microsoft Windows software/ Intel hardware) which has dominated the computer industry since.