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Z-Library (abbreviated as z-lib, formerly BookFinder) is a shadow library project for file-sharing access to scholarly journal articles, academic texts and general-interest books. It began as a mirror of Library Genesis , but has expanded dramatically.
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zlib (/ ˈ z iː l ɪ b / or "zeta-lib", / ˈ z iː t ə ˌ l ɪ b /) [2] [3] is a software library used for data compression as well as a data format. [4] zlib was written by Jean-loup Gailly and Mark Adler and is an abstraction of the DEFLATE compression algorithm used in their gzip file compression program. zlib is also a crucial component of many software platforms, including Linux, macOS ...
The zlib license is a permissive software license which defines the terms under which the zlib software library can be distributed. It is also used by many other open-source packages. The libpng library uses a similar license, libpng license , sometimes referred interchangeably as zlib/libpng license .
libzip is an open-source library for handling zip archives. It is written in portable C and can thus be used on multiple operating systems. It is based on zlib.It is used by PHP's zip extension for zip file support [2] and MySQL Workbench. [3]
Löve (stylized in all caps) is a free, open-source, cross-platform framework released under the zlib license for developing video games.The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers.
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He worked on zlib in collaboration with Mark Adler. He wrote a chapter on fractal image compression for Mark Nelson's The Data Compression Book. From 1981—1989 He worked as a senior developer on Ada compilers for Alsys. From 1990 to 1995, while working for Chorus Systèmes SA, he designed the real-time executive of the ChorusOS microkernel.
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