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  2. Idol Showdown - Wikipedia

    en.wikipedia.org/wiki/Idol_Showdown

    Idol Showdown is a 1 on 1 fighting game where two players battle to knock each other out. At the start of a match, each player selects a main playable fighter, as well as a secondary assist character who can be summoned to perform additional attacks during battle.

  3. 2XKO - Wikipedia

    en.wikipedia.org/wiki/2XKO

    2XKO is a 2v2 tag-team fighting game where players select two champions from the League of Legends universe. The game emphasizes strategic team play, allowing players to switch between their Point (primary) and Assist (secondary) characters using a unique tag system. [3] Players can move their characters using standard directional inputs.

  4. Capcom Fighting Collection 2 - Wikipedia

    en.wikipedia.org/wiki/Capcom_Fighting_Collection_2

    As with the original Capcom Fighting Collection and the Marvel vs. Capcom Fighting Collection: Arcade Classics compilation, every game featured in Capcom Fighting Collection 2 will support online ranked and casual play with rollback netcode, leaderboards, training and spectating modes, and a viewable gallery with other in-game extras.

  5. MultiVersus - Wikipedia

    en.wikipedia.org/wiki/MultiVersus

    MultiVersus (MVS) is a free-to-play crossover fighting game developed by Player First Games and published by Warner Bros. Games for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

  6. List of fighting games - Wikipedia

    en.wikipedia.org/wiki/List_of_fighting_games

    Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other.

  7. Nidhogg (video game) - Wikipedia

    en.wikipedia.org/wiki/Nidhogg_(video_game)

    Nidhogg is a side-scrolling two-player fighting video game developed and published by Messhof.Players duel with swords in a pixelated environment. The game was commissioned for the New York University Game Center's annual multiplayer show, and was revised and demoed at private events over the next four years before its final release.

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