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Mark Edward Kern, also known as Grummz, is a former video game executive.He worked for Blizzard Entertainment from 1997 to 2005 and was a co-founder and CEO of Red 5 Studios during the development and promotion of the video game Firefall.
Greg Street is an American video game designer and former Head of Creative Development for Riot Games. [2]Street was previously employed by Blizzard Entertainment as Lead Systems Designer on the award-winning MMORPG World of Warcraft, and is also known by his screen name "Ghostcrawler" on the World of Warcraft forums and his own Twitter account.
World of Warcraft Classic is a 2019 massively multiplayer online role-playing game developed and published by Blizzard Entertainment. Running alongside the main version of the game , Classic recreates World of Warcraft in the vanilla state it was in before the release of its first expansion , The Burning Crusade .
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and a subsidiary of Activision Blizzard.Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game World of Warcraft (2004), as well as the multi-million selling video game franchises Diablo, StarCraft and ...
The original Thottbot was a news aggregator created by Bill "Aftathott" Dyess, founder of the EverQuest guild "Afterlife", in March 2001. Its purpose was to comb various video game websites for news and information on a number of MMORPGs with a focus on EverQuest, and later grew to include other games such as PlanetSide, Meridian 59, Dark Age of Camelot, and World of Warcraft. [4]
The site first started out as a talent calculator for the game. It was in beta from April 4 to June 25, 2006, [7] and the database was released on June 26, 2006. [8] Wowhead functions as a user generated database relying upon players of World of Warcraft themselves, although the information is uploaded automatically through a client-side program.
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After a month or so of large scale protests, Blizzard invited the Nostalrius team to the Blizzard HQ to present the case for Vanilla. An eighty-page "post-mortem" document describing the development of Nostalrius, the problems that happened and some marketing strategies was presented to Blizzard, and after some time, released on the Nostalrius forums.