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  2. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  3. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The primary category of the Cacowards is the Top Ten, which discusses ten of the most notable Doom WADs of the year. Multiplayer Awards: Awarded to exemplary multiplayer-oriented WADs. Gameplay Mod Awards: Awarded to high-quality mods which modify or transform Doom's base gameplay, such as by adding or altering weapons and enemies.

  4. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    The mod received praise from Jace Hall, the former CEO and founder of Monolith Productions, who described it as "awesome" on his personal X account. Dominic Tarason of Rock, Paper, Shotgun named Bloom one of the best Doom mods, calling it "an extremely cool concept" and "a real treat, visually and aurally". [9]

  5. Super 3D Noah's Ark - Wikipedia

    en.wikipedia.org/wiki/Super_3D_Noah's_Ark

    The digital re-release, dubbed the '20th Anniversary Edition', used the ECWolf source port developed for Wolfenstein 3D and ZDoom to support modern controllers and enable widescreen gameplay. [9] [10] Developed for Windows, macOS, and Linux, the game released on itch.io on May 26, 2014 and Steam on June 23, 2015. [2]

  6. Category:Doom mods - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_mods

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  7. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to ...

  8. Doom 64 - Wikipedia

    en.wikipedia.org/wiki/Doom_64

    Doom 64 has garnered a cult following, with multiple fan-made PC source ports compatible with PC WAD files. Most prominently, Doom 64 TC (2003) is a massive collaborative PC fan port led by Samuel Vilarreal to add numerous enemy variants and levels; and Doom 64 EX (2008) is a source port to re-create the original experience made by Vilarreal ...

  9. Brutal Doom - Wikipedia

    en.wikipedia.org/wiki/Brutal_Doom

    The mod was mentioned by John Romero, who jokingly said that if id Software had released the original Doom with the features of Brutal Doom, they would have "destroyed the gaming industry", [9] but he later mentioned on his Twitter feed that Brutal Doom "is not how doom's supposed to be played". [10]