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The game has 12 different activities, each with their own skill and goal and divided among five different topics. The first four activities cover Language Arts, followed by three Mathematics activities, one activity on Science, two on Social Studies and finally two on Problem Solving.
Other projects like AgeGuess [8] focus on the senior demographics and enable the elderly to upload photos of themselves so the public can guess different ages. Lists of citizen science projects may change. For example, the Old Weather project website indicates that as of January 10, 2015, 51% of the logs were completed. [9]
The Draw-A-Scientist Test (DAST) is an open-ended projective test designed to investigate children's perceptions of the scientist. Originally developed by David Wade Chambers in 1983, the main purpose was to learn at what age the well known stereotypic image of the scientist first appeared. Following the simple prompt, "Draw a scientist", 4807 ...
A science project is an educational activity for students involving experiments or construction of models in one of the science disciplines. Students may present their science project at a science fair, so they may also call it a science fair project. Science projects may be classified into four main types. Science projects are done by students ...
JumpStart Adventures 6th Grade: Mission Earthquest is a game created by Knowledge Adventure in the JumpStart series. In this game A.R.T., a computer with artificial intelligence, has gone haywire, and now wants to "redesign the chaotic system that is Earth". Zack and Jess, twin brother and sister agents of Earthquest, stop him with the help of ...
The Asch conformity experiments shows how group pressure can persuade an individual to conform to an obviously wrong opinion (1951) B. F. Skinner's demonstrations of operant conditioning (1930s–1960s) Harry Harlow's experiments with baby monkeys and wire and cloth surrogate mothers (1957–1974) Stanley Milgram's experiments on human ...
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