Search results
Results from the WOW.Com Content Network
Mscgen (short for MSC generator) is a software tool for drawing message sequence charts [1] from a simple to manage text-based source file. Rendered charts can be output in PNG, SVG and PostScript, with hyperlink information in ismap format.
A message sequence chart (or MSC) is an interaction diagram from the SDL family standardized by the International Telecommunication Union. The purpose of recommending MSC (Message Sequence Chart) is to provide a trace language for the specification and description of the communication behaviour of system components and their environment by ...
Download QR code; In other projects ... Information from its description page there is shown below. ... TCP close() sequence diagram
TCP sequence numbers and receive windows behave very much like a clock. The receive window shifts each time the receiver receives and acknowledges a new segment of data. Once it runs out of sequence numbers, the sequence number loops back to 0. When a receiver advertises a window size of 0, the sender stops sending data and starts its persist ...
A TCP sequence prediction attack is an attempt to predict the sequence number used to identify the packets in a TCP connection, which can be used to counterfeit packets. [1] The attacker hopes to correctly guess the sequence number to be used by the sending host. If they can do this, they will be able to send counterfeit packets to the ...
When a client sends back a TCP ACK packet to the server in response to the server's SYN+ACK packet, the client must (according to the TCP spec) use n+1 in the packet's Acknowledgement number, where n is the initial sequence number sent by the server. The server then subtracts 1 from the acknowledgement number to reveal the SYN cookie sent to ...
Transmission sequence number (TSN) The sequence number for the entire DATA stream (used for acknowledgement and retransmission). Stream identifier Identifier of the stream that this data chunk belongs to. Message identifier (MID) Identifier of the message in this stream. If a message is fragmented then the same value is used for all fragments.
For an in-order packet, this is effectively the last packet's sequence number plus the current packet's payload length. If the next packet in the sequence is lost but a third packet in the sequence is received, then the receiver can only acknowledge the last in-order byte of data, which is the same value as was acknowledged for the first packet.