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osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...
Elite Beat Agents is a rhythm video game developed by iNiS and published by Nintendo for the Nintendo DS.It was released in North America, Europe and South Korea. As the second of three rhythm games developed by iNiS specifically for the DS, it is the follow-up and international counterpart to Osu!
The first iteration of Neuro-sama was created in May 2019 as a neural network trained to play the rhythm game osu!. [10] Three years later, Neuro-sama would re-debut on Twitch, after a long hiatus, on 19 December 2022, now a chatbot with a Live2D model. [11] She received a new model on 27 May 2023. [12]
osu!, an indie game inspired by Osu! Tatakae! Ouendan, was released for personal computers in the same year the sequel was released. The main characters of Ouendan would also make minor appearances in Nintendo's crossover fighting series Super Smash Bros., appearing as stickers and trophies in Brawl and spirits in Ultimate.
This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services.
Osu! Tatakae! Ouendan is the first rhythm game developed by iNiS for the Nintendo DS, released in 2005. Based on ideas by iNiS founder Keiichi Yano and drawing upon a setlist of J-pop songs, it follows the efforts of a ōendan in Yuhi Town in Tokyo, Japan to use their cheering and dance skills to help people in need throughout the larger city.
Beatmapping is the detection of a beat or tempo in music using software. Beatmapping visually lays out/displays the tempo (speed) of music throughout the entirety or portion of a song or music piece.
StepMania is a cross-platform rhythm video game and engine.It was originally developed as a clone of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types.