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Only two cards of the same suit in the hand. [41] downcard A card lying face down. [50] draw To take a card from the stock . [39] Also 'buy' e.g. in Rummy. [51] draw lots To select e.g. the first dealer by letting players choose a card at random from the fanned pack or by cutting the pack draw pile
split two pair In community card poker, a two pair hand, with each pair made of one of a player's hole cards, and one community card. spread The range between a table's minimum and maximum bets spread-limit A form of limit poker where the bets and raises can be between a minimum and maximum value. The spread may change between rounds. squeeze play
DUPLEX (Any two cards can be used. Basically two sets of trips. Instead of a 5-card hand called "Full House" you have a 6-card hand which makes a "bigger full house" or Duplex) KKKAA: The Nativity (the famous Biblical story in which the Three Wise Men visit Joseph & Mary to witness Jesus Christ's birth) KKKQQ: Buckingham Palace: KKK
The nine of diamonds playing card is often referred to as the Curse of Scotland [16] or the Scourge of Scotland, [17] there are a number of reasons given for this connection: It was the playing card used by Sir John Dalrymple, the Earl of Stair, to cryptically authorise the Glencoe Massacre.
Players are initially dealt three hole cards, two face down, one face up. Everyone pays an ante. Four community cards are then dealt face up, each with a different value, this is called the Wall Street. Each round then starts with the player with the strongest hand showing. For example, a showing pair would beat a high card.
A split with the same number of cards in each hand. A 2–2 split is an even split. Of the number of cards in a suit found in a hand: two cards, four cards, and so on. Event A duplicate bridge contest. Exclusion bid A bid, such as 2 ♦ in the Roman Club system, that shows length in all suits except the one named. Exclusion Blackwood
Suitable for 3-7 players, in four-card Golf each player receives four cards face down in a 2×2 grid and reveal two before play begins. [5] Play proceeds similar to six-card golf. The end of a round is initiated by a player 'knocking', after which other players get one final turn.
When one is using any kicker attached to primal cards, the kicker cards cannot be the same card rank of any primal cards used. Dual pair = four of a kind: Four-of-a-kind + dual pair: 3-3-3-3 + J-J-J-J: Dual pair must consist of two sets of pairs of different ranks, such as 3-3-7-7, not four-of-a-kind. Rocket = kicker cards