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Crazy Bus (also spelled CrazyBus) is a 2004 unlicensed bus simulator video game. [ 3 ] [ 4 ] [ 5 ] Originally created as a tech demo , it was subsequently put on a ROM cartridge and self-published for the Sega Genesis .
Bus Simulator City Ride; The Bus (video game) C. City Bus Simulator 2010; F. Fernbus Simulator; P. Penn & Teller's Smoke and Mirrors; T. Tourist Bus Simulator
Bus Driver is a bus driving simulator game developed by SCS Software. The game was released digitally, for Microsoft Windows on 22 March 2007, and for OS X on 8 June 2011. A port to iOS , entitled Bus Driver – Pocket Edition , was released to the App Store by Meridian4 on 27 February 2014.
Bus Simulator is a vehicle-simulation video game series developed by Icebytes, Contendo Media, TML Studios and Stillalive Studios, and published by Astragon Entertainment. The franchise was introduced in 2007 by Astragon Entertainment. The latest installment, titled Bus Simulator 21, was released on 7 September 2021.
Tourist Bus Simulator is a bus simulator game developed by TML-Studios and published by Aerosoft for Microsoft Windows.The game is powered by Unreal Engine 4 and was initially available on 6 December 2018 worldwide.
The Magic School Bus is a series of educational video games developed by Music Pen and published by Microsoft via their Microsoft Home brand. The interactive adventures are part of the larger franchise and based with The Magic School Bus original series books and public television series (which originally aired on PBS).
City Bus Simulator 2010 is a game by TML Studios. It was released in the 3rd quarter of 2009. There is a demo version of the game which is available on their website. It simulates the M42 bus line, operated by the MTA, from the Circle Line or the Jacob Javits Center to the UN Headquarters (though the Javits branch has since been discontinued by ...
OmniBus 's art style is similar to classic PlayStation games' low-poly 3D design, and its unstoppable bus has been compared to the plot of the 1994 film Speed. [5] Development on the game began in summer 2014, when DePaul University students Amir Badri and Jeremy Crockett decided to make a physics-based game about a bus; however, the development was halted for almost a year. [6]