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NC = P problem The P vs NP problem is a major unsolved question in computer science that asks whether every problem whose solution can be quickly verified by a computer (NP) can also be quickly solved by a computer (P). This question has profound implications for fields such as cryptography, algorithm design, and computational theory.
Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. [ 1 ]
Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved.
Around the 1970s/1980s the term information engineering methodology (IEM) was created to describe database design and the use of software for data analysis and processing. [3] [4] These techniques were intended to be used by database administrators (DBAs) and by systems analysts based upon an understanding of the operational processing needs of organizations for the 1980s.
Site Reliability Engineering (SRE) is a discipline in the field of Software Engineering and IT infrastructure support that monitors and improves the availability and performance of deployed software systems and large software services (which are expected to deliver reliable response times across events such as new software deployments, hardware failures, and cybersecurity attacks). [1]
Some common problems found in data models are: Business rules, specific to how things are done in a particular place, are often fixed in the structure of a data model. This means that small changes in the way business is conducted lead to large changes in computer systems and interfaces.
In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them. It was originally formulated in 1965 by Edsger Dijkstra as a student exam exercise, presented in terms of computers competing for access to tape drive ...
CORBA Objects are passed by reference, while data (integers, doubles, structs, enums, etc.) are passed by value. The combination of Objects-by-reference and data-by-value provides the means to enforce great data typing while compiling clients and servers, yet preserve the flexibility inherent in the CORBA problem-space.