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  2. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    The formatting function has been combined with output in C++23, which provides [16] the std:: print command as a replacement for printf(). As the format specification has become a part of the language syntax, a C++ compiler is able to prevent invalid combinations of types and format specifiers in many cases.

  3. NEC SX-Aurora TSUBASA - Wikipedia

    en.wikipedia.org/wiki/NEC_SX-Aurora_TSUBASA

    High memory bandwidth (0.75–1.2 TB/s), comes from eight cores and six HBM2 memory modules on a silicon interposer implemented in the form-factor of a PCIe card. [5] Operating system functionality for the VE is offloaded to the VH and handled mainly by user space daemons running the VEOS.

  4. Vector processor - Wikipedia

    en.wikipedia.org/wiki/Vector_processor

    In computing, a vector processor or array processor is a central processing unit (CPU) that implements an instruction set where its instructions are designed to operate efficiently and effectively on large one-dimensional arrays of data called vectors.

  5. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    A typical vector implementation consists, internally, of a pointer to a dynamically allocated array, [1] and possibly data members holding the capacity and size of the vector. The size of the vector refers to the actual number of elements, while the capacity refers to the size of the internal array.

  6. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger, indicating extra space ...

  7. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A memory address a is said to be n-byte aligned when a is a multiple of n (where n is a power of 2). In this context, a byte is the smallest unit of memory access, i.e. each memory address specifies a different byte.

  8. Swizzling (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Swizzling_(computer_graphics)

    In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. [1] Swizzles can also project from a vector of one dimensionality to a vector of another dimensionality, such as taking a three-dimensional vector and creating a two-dimensional or five-dimensional vector using components from the original vector. [2]

  9. Permute instruction - Wikipedia

    en.wikipedia.org/wiki/Permute_instruction

    Permute (and Shuffle) instructions, part of bit manipulation as well as vector processing, copy unaltered contents from a source array to a destination array, where the indices are specified by a second source array. [1] The size (bitwidth) of the source elements is not restricted but remains the same as the destination size.