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  2. Incentive compatibility - Wikipedia

    en.wikipedia.org/wiki/Incentive_compatibility

    In game theory and economics, a mechanism is called incentive-compatible (IC) [1]: 415 if every participant can achieve their own best outcome by reporting their true preferences. [ 1 ] : 225 [ 2 ] For example, there is incentive compatibility if high-risk clients are better off in identifying themselves as high-risk to insurance firms , who ...

  3. Implementation theory - Wikipedia

    en.wikipedia.org/wiki/Implementation_theory

    A social choice rule is dominant strategy incentive compatible, or strategy-proof, if the associated revelation mechanism has the property that honestly reporting the truth is always a dominant strategy for each agent." [2] However, the payments to agents become large, sacrificing budget neutrality to incentive compatibility.

  4. Strategic dominance - Wikipedia

    en.wikipedia.org/wiki/Strategic_dominance

    If a strictly dominant strategy exists for one player in a game, that player will play that strategy in each of the game's Nash equilibria. If both players have a strictly dominant strategy, the game has only one unique Nash equilibrium, referred to as a "dominant strategy equilibrium".

  5. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In applied game theory, the definition of the strategy sets is an important part of the art of making a game simultaneously solvable and meaningful. The game theorist can use knowledge of the overall problem, that is the friction between two or more players, to limit the strategy spaces, and ease the solution.

  6. Folk theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Folk_theorem_(game_theory)

    In this repeated game, a strategy for one of the players is a deterministic rule that specifies the player's choice in each iteration of the stage game, based on all other player's choices in the prior iterations. A choice of strategy for each of the players is a strategy profile, and it leads to a payout profile for the repeated game. There ...

  7. Deadlock (game theory) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(game_theory)

    Any game that satisfies the following two conditions constitutes a Deadlock game: (1) e>g>a>c and (2) d>h>b>f. These conditions require that d and D be dominant. (d, D) be of mutual benefit, and that one prefer one's opponent play c rather than d. Like the Prisoner's Dilemma, this game has one unique Nash equilibrium: (d, D).

  8. Normal-form game - Wikipedia

    en.wikipedia.org/wiki/Normal-form_game

    The normal-form representation of a game includes all perceptible and conceivable strategies, and their corresponding payoffs, for each player. In static games of complete, perfect information, a normal-form representation of a game is a specification of players' strategy spaces and payoff functions. A strategy space for a player is the set of ...

  9. Risk dominance - Wikipedia

    en.wikipedia.org/wiki/Risk_dominance

    Risk dominance and payoff dominance are two related refinements of the Nash equilibrium (NE) solution concept in game theory, defined by John Harsanyi and Reinhard Selten.A Nash equilibrium is considered payoff dominant if it is Pareto superior to all other Nash equilibria in the game. 1 When faced with a choice among equilibria, all players would agree on the payoff dominant equilibrium since ...