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Rhythm game 2 Taiko no Tatsujin 4 — 2003 Namco: Rhythm game 2 Taiko no Tatsujin 5 — 2003 Namco: Rhythm game 2 Taiko no Tatsujin 6 — 2004 Namco: Rhythm game 2 Taiko no Tatsujin 7 — 2005 Namco: Rhythm game 2 Taiko no Tatsujin 8 — 2006 Namco: Rhythm game 2 Taiko no Tatsujin 9 — 2006 Namco Bandai Games: Rhythm game 2 Taiko no Tatsujin ...
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
Blue's Clues Kindergarten is a Windows and Macintosh PC video game distributed on CD-ROM. [2] Based on the television series Blue's Clues , kids can learn different skills that will help them get ready for grade school.
Arthur's Reading is a two-disc CD-based game that contains more than 50 activities featuring Arthur characters. Disc 1 covers letter recognition, phonics, and word families, as well as containing an art room for players to print out. Disc 2 covers reading comprehension, grammar, and spelling. [5] Arthur's Math Games contains five math-related ...
The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks , direct-to-video films, mobile apps , and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games .
Many mini games are available in both games, but in each game they are different. The house lay-out is the same except in Big Thinkers 1st Grade the woods is replaced with a garage. Big Thinkers! Kindergarten taught skills such as measurements, spelling, and letter identification. [5]
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