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OpenUniverse is a 3D Solar System simulator created by Raúl Alonso Álvarez. It uses OpenGL 1.1 (implemented through Mesa 3D) to simulate the Solar system in complete 3D, including its planets and their major and minor moons, along with a few asteroids with real 3D models created from real data.
Add-ons illustrating less well-known internet fiction, like Orion's Arm, or role-playing games, like 2300 AD, and personal works by members of the Celestia community depicting fictional planetary systems with inhabited worlds, spacecraft, cities, and special effects can also be added. An example of a user-made fictional planetary system in Celestia
SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
Universe Sandbox is a series of simulation video games.In Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe, such as moons, planets, asteroids, comets, and black holes.
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Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Free to play 3D arcade space-shooter, MMO elements. Star Cruiser: 1988 Arsys Software: Arsys Software NEC PC-8801, X68000, Mega Drive: Early full 3D polygonal game [32] [33] Star Crusader: 1994 Take-Two Interactive: Take-Two Publishing Amiga, CD32, MS-DOS: Star Fighter: 1994 Fednet Krisalis Acclaim Entertainment: Acorn Archimedes, 3DO, Saturn ...
Eventually, these allow the player to leave the starting planet and begin developing factories to harvest more exotic resources from other planets which can then be transported across the star system, ultimately leading to the moment where components for the Dyson sphere are finally constructed and launched into their target orbit.