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Silent Hunter III is a submarine simulation developed by Ubisoft Bucharest and published by Ubisoft. It was released for Windows on March 15, 2005. Like Silent Hunter II , it places the player in command of a German U-boat during the Battle of the Atlantic in World War II .
Silent Hunter is a World War II submarine combat simulation for MS-DOS, developed by Aeon Electronic Entertainment and published by Strategic Simulations in 1996. The game takes place in the Pacific War during World War II, the player commanding a submarine of the United States Navy .
Silent Depth: Submarine Simulation [a] [2] [3] 2016 Silent Depth 2: Pacific [4] [5] TBA [b] Silent Service: 1985 Silent Service II: 1990 Silent Hunter: 1996 Silent Hunter II: 2001 Silent Hunter III: 2005 Silent Hunter 4: Wolves of the Pacific: 2007 Silent Hunter 5: Battle of the Atlantic: 2010 Silent Steel: 1995 SSN-21 Seawolf: 1994 Steel Diver ...
Silent Hunter 4: Wolves of the Pacific (known in the United States as Silent Hunter: Wolves of the Pacific) is a computer submarine simulation for Windows developed by Ubisoft Bucharest and published by Ubisoft in 2007. It places the player in command of a U.S. Navy submarine during World War II and takes place in the Pacific theater. The game ...
[3] 3DJuegos' Álvaro Castellano Córdova said that "Silent Hunter 5 is the most accurate simulation of World War II submarine conflicts in the Atlantic. With more testing and less bugs this game could have been the best in the series", [11] while PC Gamer UK criticized the bugs and DRM but said that without them, "it would be the best Silent ...
Subsim is the media outlet for game publishers that feature naval content, a resource for military strategists, [3] as well as a source of editorial comment on the state of PC computer simulations and games. [4]
Dangerous Waters can use and import scenario scripts from these other games: 688(I) Hunter/Killer, Sub Command, and Fleet Command. In 2009, a community-made mod titled Reinforce Alert was released, which added new playable naval, surface, and air units to the game.
Silent Hunter II was first announced in 1999, [8] and originally developed by Aeon Electronic Entertainment, the developers of Silent Hunter, but they had to leave the project unfinished, and Ultimation Inc. finished it. After considerable delays it was released in November 2001 after three years of work.