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Theme Park Tycoon 2 is a business simulation game where the player must construct their own theme park on a budget. [69] The game features various different mechanics for the player to keep track of, such as sanitary conditions, while having to accommodate for as many guests as possible with various different amenities.
An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly. This " grinding " earns the player in-game currency which can be used to increase the rate of currency acquisition. [ 1 ]
A screenshot of the gameplay of Water Park Tycoon, showing many of the core game features. The goal of the game is to build a successful water park.When a world is launched, there is a large fenced-in space where the player can build their water park, as well as a ticket booth.
Theme Park can be called a business simulation because the goal of the game is to attract customers and make profits; the game also involves a building aspect that makes it a construction and management simulation. [2] This genre also includes many of the "tycoon" games such as Railroad Tycoon and Transport Tycoon. Another similar example of a ...
J. Mishcon reviewed Tycoon in The Space Gamer No. 30. [3] Mishcon commented that "As currently constituted, I'd advised against this game, but a second edition with more complete instructions (and perhaps some non-financial complications for extreme tactics) would be very interesting."
Airport Tycoon was originally called Airport Inc. and Air Mogul.A week before the game's publishing, Krisalis Software changed its name to Airport Tycoon in some markets, a more catchy title, but the game calls itself Air Mogul because of the inadequate time to change the software, and is sold in PAL as Airport Inc. Krisalis became defunct shortly after publishing Airport Tycoon.
Zoo Tycoon is a zoo simulation video game putting the player in control of their own fictional zoo business. The gameplay formula introduced in the original Zoo Tycoon in 2001 received updates throughout the series, but its theme and main motifs remain unchanged: players must build, expand, and/or upgrade a zoo by purchasing animals, creating suitable animal habitats, and allocating staff and ...