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Silent Hill: Homecoming is a 2008 survival horror game developed by Double Helix Games and published by Konami Digital Entertainment. [5] The sixth installment in the Silent Hill series, Homecoming follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd's Glen, where he finds the town in disarray, and his younger brother missing.
Silent Hill 2 includes the option to use both the old and new voices; however, Silent Hill 3 features only a new voice track, as the old voices were unavailable for legal reasons. Silent Hill 2 also features both the main scenario and the Born from a Wish sub-scenario, as seen in later re-releases such as the Director's Cut. [20]
SILENT HILL ZERO ORIGINAL SOUNDTRACKS: January 25, 2008: 1:05:54: Konami Digital Entertainment [citation needed] SILENT HILL HOMECOMING SOUNDTRACK: November 24, 2008: 1:10:01: Konami Digital Entertainment [citation needed] SILENT HILL SHATTERED MEMORIES SOUNDTRACK: December 8, 2009: 54:41: Konami Digital Entertainment [citation needed] SILENT ...
Hiroyuki Owaku: Scenario writer of Silent Hill 2 and Silent Hill 3, co-writer for Silent Hill. [9] Masahiro Ito: Background and creature designer of Silent Hill, art director and creature designer of Silent Hill 2 and Silent Hill 3. [10] Akira Yamaoka: Series sound director; producer of Silent Hill 3 and Silent Hill 4: The Room.
Silent Hill: Downpour is a 2012 survival horror game developed by Vatra Games and published by Konami Digital Entertainment. Downpour is set in the series' eponymous fictitious American town and centers on Murphy Pendleton, a prisoner who enters the town, periodically entering the otherworld , leading him to unlock repressed memories.
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Silent Hill: The Short Message is a 2024 psychological horror game published and developed by Konami Digital Entertainment with HexaDrive contributing additional work. The game was announced and released for free for the PlayStation 5 on 31 January 2024.
Silent Hill: Homecoming – The game had difficulties in passing censors in some countries before it could go on sale. The Australian Classification Board, then the Office of Film and Literature Classification (OFLC), refused to classify the game, due to "impact violence and excessive blood effects".