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Soulcalibur IV [b] is a 2008 fighting video game developed and published by Namco Bandai Games for the PlayStation 3 and Xbox 360.As the fifth main entry in the Soulcalibur series, it marks a significant evolution in gameplay with enhanced graphics and new features compared to its predecessor Soulcalibur III (2005), including the introduction of three guest characters from the Star Wars ...
Soulcalibur Mobile (ソウルキャリバー モバイル) is a fighting game designed for Java-based cellphones, heavily based on Soulcalibur IV, and released in 2012 by Namco Bandai. The gameplay mechanics are primarily borrowed from IV but movesets are watered down for mobile devices.
Soulcalibur IV: Project Soul: PlayStation 3, Xbox 360: 2008 Super Robot Taisen OG Saga: Endless Frontier: Monolith Soft: Nintendo DS: 2008 Digimon World Championship: Epics: Nintendo DS: 2008 Mobile Ops: The One Year War: Dimps: Xbox 360: 2008 Tales of Symphonia: Dawn of the New World: Namco Tales Studio: Wii: 2008 Tales of Vesperia
These are articles listing games previously released for the original PlayStation that were later made available for download from the PlayStation Store for play on the PlayStation 3, PlayStation Portable, PlayStation Vita, PlayStation TV, PlayStation 4, or PlayStation 5. For lists of the games available by market, see:
Soulcalibur: Broken Destiny is a 2009 fighting video game in the Soulcalibur series, developed by Project Soul and published by Namco Bandai Games, for the PlayStation Portable. The game uses many of the features of Soulcalibur IV, including its character customization mode.
Soulcalibur V (ソウルキャリバーV, Sōrukyaribā Faibu) is a 2012 fighting video game produced by Namco Bandai Games for the PlayStation 3 and Xbox 360. As the sixth main installment in Namco's Soulcalibur series, Soulcalibur V serves as a follow-up to Soulcalibur IV (2008). It retains the weapon-based combat that characterizes the ...
Soulcalibur [a] is a 1998 fighting game developed and published by Namco. It is the second game in the Soulcalibur series, preceded by Soul Edge . Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware, and was ported to the Dreamcast console in 1999 with new features and improved graphics.
The events of Soulcalibur IV see Siegfried having been revived by the Soul Calibur, which has gained some sentience from the Soul Edge and the release of its creator, Algol. Now dependent on the armor in which the Soul Calibur had encased him for survival, Siegfried rejects all human contact and devotes himself to destroying both swords once ...
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