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Carnivores is a series of hunting simulation video games featuring prehistoric species ranging from dinosaurs to extinct megafauna.The first three games – Carnivores (1998), Carnivores 2 (1999), and Carnivores: Ice Age (2001) – were developed for the PC by Action Forms and published by WizardWorks.
Carnivores: Dinosaur Hunter, the fifth installment in the series and an updated port of the original Carnivores game, was released in 2010. Carnivores: Dinosaur Hunter HD, a sequel in the series and a modern remake of the original Carnivores game, was released in 2013.
Carnivores: Ice Age is a first-person shooter video game developed by Action Forms and published by WizardWorks for Microsoft Windows. It is the third game in the Carnivores series. Unlike the previous games, in which the player must hunt dinosaurs, Carnivores: Ice Age allows the player to stalk large Cenozoic animals such as mammoths and saber ...
Carnivores: Dinosaur Hunter is an updated port of the first Carnivores (1998), [1] [2] and follows a similar format set by the first three entries in the Carnivores series. The player is allowed to choose from a variety of locations to hunt in, multiple dinosaurs, and a varied array of weapons; time of day can be changed and a number of accessories can be taken to aid the player.
Carnivores: Dinosaur Hunter HD, sometimes known as Carnivores HD: Dinosaur Hunter, is a 2013 first-person shooter video game developed and published by Vogster Entertainment. It is the sixth game in the Carnivores series of dinosaur-hunting games, serving as a sequel as well as a modern remake of the original game, Carnivores (1998).
Carnivores 2 is a first-person shooter video game developed by Action Forms and published by WizardWorks in North America on October 21, 1999. [1] It is the sequel to the 1998 video game Carnivores and is the second in the Carnivores series. The source code became available on Assembla in 2013. [2]
The game's sound and music was created by Gary Phillips. [5] The development team worked with an expert who designed the game's dinosaurs to ensure their realism. [3] The game was published by Infogrames for Microsoft Windows, [6] and was released in the United States on March 27, 2002, [7] [8] [9] after being completed earlier that month. [10]
The company used their own game engine AtmosFear in every released game since Carnivores. In 2005, Vivisector: Beast Within and «Остров Сокровищ» ( Ostrov Sokrovisch ) [ 2 ] based on the Soviet animated film Treasure Island , which itself was based on the novel of the same name by Robert Louis Stevenson , were released.